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Less talk, more work

Fallout BGE team —Sat, 09/13/2008 - 16:47

So, you know the saying – better late than never. We aren't quite happy that the last post on this page is from May, but we were sort of too interested in the mod to post any news. Let's hope some new images will prevent you from stoning us to death.

Screenshots

  • Player - idiot
  • Player with extreme intelligence
  • The rulers changed, the rumours stayed.

Artworks

  • Four treacherous ghouls – beware! They may have lost their “precious bodily fluids”, but they certainly don't lack Commie paranoia.
  • How the art is born

Ingame art

  • Vault-Tec manual: How to cook a rat
  • The M.A.D. doctrine produced some very special weapons...
  • City endings example

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"BGE Team" has grown since May:

  • LUBOR KASAL (CZ), a tremendous writer. Lubor, has created some magnificent texts and with Prebral formed a duo of writers who produce very interesting dialogues. It should be noted that our new author is also a poet, journalist and editor in chief of literary journal Tvar.
  • KETLING (SVK), high quality programmer, who practises “less talk, more code”.
  • DANIEL NIMOHAJ alias DONALD X (SVK), artist. Despite never playing Fallout, his artworks and loading screens are extraordinary (see the gallery). Feel free to visit his personal blog.
  • A very new member is JOTISZ (GRE / HUN), who should be helping us here and there with art, also a not very active programmer INHUMAN.
  • The last (but not least) is artist JAN ŽIVOCKÝ aka ZRUUD (CZ), who has shown a very good satirical talent! Also, he has previous experience with PC games – he participated in the “El Matador” project of (now nonexistant) studio "Plastici".

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As for free positions, there aren't many left. Specifically, there is enough writers and mappers. However, we still seek

  • Programmers (C/Pascal knowledge is a must, it didn't changefrom the last time...)
  • Artists, able to create:
  • a) artworks
    b) loading screens and town-arts (mostly 3D with 2D post-processing)

  • Animators (we currently unfortunately have only one,)
  • Sounds / music creator

You can contact us here.
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Also, we thank everybody who donated to the project.

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Comments

Keep up the good work,

Submitted by Zelmor (not verified) on Sun, 10/26/2008 - 18:42

Keep up the good work, folks. I'm eager to see your work in action.

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Fallout: Between Good & Evil is a freely distributed modification using Fallout 2 engine.

The mod is being developed since 2005 and it aims to offer experience which Bethesda's Fallout 3 can't or doesn't want to provide: prequel of events on the West Coast of US, very complex dialogues / quests and turn-based combat in 2D isometric view. Currently, more than twenty people actively prepare the game with the release date Christmas 2011. Our work should bring you back memories of Fallout, Fallout 2 PC games and will have many references to Van Buren and the Cold War.

Fallout: Between Good & Evil will come in English and Czech version – and if fans help – in many other languages.

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  • Czech
  • English
  • Polish

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Tower Of Creation team, all rights reserved. Any use of content must be clearly allowed if not specified otherwise. Contact: info (at) towerofcreation (dot) com.

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